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Tiny Sprite Prep — Offline Sprite Prep & Preflight

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Devlog

  • Tiny Sprite Prep 1.0 is live — cut, reduce, scale, preflight
    August 29, 2026 by capparun#pixel-art, #game-development, #release
    Sprite work often ends with a pile of small, repetitive jobs: checking a sheet grid, exporting frames, reducing a palette, scaling a preview, and catching format problems before import. Tiny Sprite Pr... Continue reading
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Updated 8 days ago